A research-grade platform site: the founder's brief
The founder's brief, as submitted. Its opening sentence, a role instruction not addressed to the board, is omitted; everything addressed to the board follows unchanged.
I need your help structuring and drafting world-class website content for Third Eye Kit (T.E.K.), hosted at tek.sadeqi.me.
The goal of this site update is to showcase T.E.K. not just as a wearable device, but as an elite, research-grade, open-source haptic transducer platform for blind and low-vision individuals. The target audience includes top university admissions committees (e.g., Harvard, MIT), academic researchers, and accessibility developers.
Here is the context of what T.E.K. is:
- A modular wearable haptic array (e.g., 4x4 or 5x5 LRA vibration grid) worn on high-surface-area regions like the back or torso.
- Converts 2D/3D visual or game environments (camera feeds, depth maps, game engine vectors) into low-latency ego-centric spatial-tactile cues.
- Driven by a smartphone ("the mind") processing low-res depth/vector feeds and transmitting low-overhead packets over BLE 5.3 (<35ms end-to-end latency).
- Uses games (e.g., open-source sandbox environments) as a tactile "flight simulator" for training before outdoor deployment.
Please generate a comprehensive, highly professional site specification and markdown copy for tek.sadeqi.me that includes the following sections:
1. HERO & VISION SECTION
- Bold, academic-grade value proposition framing T.E.K. as a non-invasive sensory substitution/augmentation interface.
- Core metrics banner (Target Latency <35ms, Open-Source Hardware, Spatial Grid Resolution, Battery/Thermal Efficiency).
2. PSYCHOPHYSICAL & ERGONOMIC RESEARCH FRAMEWORK
- Deep dive into Two-Point Discrimination Thresholds on the torso/back.
- Sensory fatigue mitigation strategies (Linear Resonant Actuators, dynamic micro-pulse modulation vs. continuous vibration, safety duty cycles).
- Ego-centric vs. Exo-centric spatial mapping rationale.
3. ARCHITECTURE & LOW-LATENCY PIPELINE
- Detailed breakdown of the processing pipeline: Frame/Vector Capture -> Edge Filtering -> Binary BLE Packetization -> LRA Actuation.
- Open-source T.E.K.-Link API specification draft (data schemas for 16-byte haptic intensity arrays).
4. PARTICIPATORY CO-DESIGN & CLINICAL EVALUATION
- Framework for qualitative and quantitative user study metrics (Task Completion Time, Obstacle Avoidance Success Rate, Sensory Adaptation Rates).
- Emphasis on participatory design involving blind and low-vision co-researchers.
5. OPEN ECOSYSTEM & REPRODUCIBILITY (FOR DEVELOPERS)
- Unity/Unreal plugin hooks and screen-translation module developer guides.
Format the output in clean, elegant Markdown that can be directly pasted into a Next.js / Tailwind CSS site repository. Maintain a tone that is intellectually rigorous, scientifically grounded, empathetic, and visionary.